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Another Year of LinuxFest Northwest (Video)

Linux Slashdot - Tue, 06/05/2014 - 19:36
We last interviewed LinuxFest volunteer Jakob Perry in January, 2013, when he and the rest of the crew that makes this event happen were gearing up for their 14th version of this outstanding regional Linux/FOSS conference. Now they've gotten through LinuxFest 15, which makes this one of the longest-lasting Linux shows around. And Jakob is still helping to put it together, as he has since he was a teenager. Since he's been with LinuxFest Northwest since the beginning, this gives him some serious longevity cred, especially when you realize that he has been volunteering with LFNW since he was 15 years old -- and hasn't seemed to lose a bit of his enthusiasm in all that time. (Alternate Video Link)

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Categories: Linux News

KernelCare: New no-reboot Linux patching system

Zdnet news - Tue, 06/05/2014 - 18:19
One of Linux's advantages has always been that you rarely need to reboot it. Now, a new program, CloudLinux's KernelCare, tries to make rebooting totally unnecessary.
Categories: Linux News

OpenDaylight Developer Spotlight: David Goldberg

Linux.com - Tue, 06/05/2014 - 17:17

 David Goldberg is ConteXtream's lead software engineer and was the first software developer to join the next generation SDN product team. David is also leading ConteXtream’s contribution to the OpenDaylight project and  is one of the top commiters to the LISP Flow Mapping project.

Categories: Linux News

Atom, GitHub's code editor based on web tech, goes open source

The Register - Tue, 06/05/2014 - 16:01
Still OS X–exclusive so far ... but now you can fix that

Code-sharing site GitHub has announced that Atom, its highly customizable code editor, has left beta and its full source code is now available to world+dog under the MIT open source license.

Categories: Linux News

Codemasters Say Linux Support Now ‘When, Not If’

Omgubuntu - Tue, 06/05/2014 - 15:20

Holding out hope of seeing Codemasters' games rock up on Linux? The British company has said support for Linux is 'a matter of when, not if'.

The post Codemasters Say Linux Support Now ‘When, Not If’ first appeared on OMG! Ubuntu!.

Categories: Linux News

Danger, Will Robinson! Beware the hidden perils of BYOD

The Register - Tue, 06/05/2014 - 09:32
And we're so nice, we're telling you how to dodge them

When I first became involved with networked PCs, the company I was working with was upgrading its NetWare 2.0a installation to 2.15. We were pushing the boundaries of networking with our three-way gateway connecting Ethernet, Token Ring and PCnet.

Categories: Linux News

Inktank's founder blabs to <i>El Reg</i> about Ceph's ERASURE TIERS

The Register - Tue, 06/05/2014 - 01:18
Firefly creeps into frame of Red Hat's $175m Ceph-ie

Red Hat may have just agreed to buy Ceph-backer Inktank, but that hasn't slowed down the open source project.

Categories: Linux News

Start Experimenting with Tizen Says Mobile Developer Leon Anavi

Linux.com - Tue, 06/05/2014 - 01:03
Now is a great time for software developers of all stripes to start experimenting with Tizen says project contributor Leon Anavi. The upcoming Tizen Developer Conference, to be held June 2-4 in San Francisco, offers an ideal way to get up to speed, meet other developers and start hacking, he said.
Categories: Linux News

05/01 OpenMandriva 2014.0

Distro watch - Mon, 05/05/2014 - 23:55
Categories: Latest Distros

How to Upgrade to GNOME 3.12 in Ubuntu 14.04

Omgubuntu - Mon, 05/05/2014 - 23:38

Ubuntu GNOME 14.04 ships with GNOME 3.10 for a solid, stable desktop experience. But if you're looking for the latest and greatest, here's how to upgrade to GNOME 3.12.

The post How to Upgrade to GNOME 3.12 in Ubuntu 14.04 first appeared on OMG! Ubuntu!.

Categories: Linux News

AMD beds ARM in 'Project SkyBridge' and home-grown 'K12' ARM architecture chips

The Register - Mon, 05/05/2014 - 21:58
Pin-compatible x86 and ARM SoCs can share same motherboard

AMD has announced that it will create pin-compatible 64-bit x86 and ARM SoCs in an effort it's calling "Project SkyBridge", and that it has licensed the ARMv8 architecture and will design its own home-grown ARM-based processors.

Categories: Linux News

New Graphics Engine to Power Next SuperTuxKart Release

Omgubuntu - Mon, 05/05/2014 - 13:36

An all-new graphics engine is on course to arrive in the next major release of esteemed Linux racing game SuperTuxKart.

The post New Graphics Engine to Power Next SuperTuxKart Release first appeared on OMG! Ubuntu!.

Categories: Linux News

HALF of London has outdated Wi-Fi security, says roving World of War, er, BIKER

The Register - Mon, 05/05/2014 - 13:06
And a third simply don't bother with secured networks at all

Wireless security across London remains flaky despite the well-known risks, according to an infosec bod who has been riding his bike all around town identifying insecure wireless networks and highlighting shoddy user behaviours that could be exploited by rogue hackers.

Categories: Linux News

Valve Sponsors Work To Greatly Speed-Up Linux OpenGL Game Load Times

Linux Slashdot - Mon, 05/05/2014 - 10:11
An anonymous reader writes "Valve Software has sponsored some interesting improvements developed by LunarG for the Mesa OpenGL library on Linux for deferred and threaded GLSL shader compilation. What these changes mean for users of the open-source Linux graphics drivers when running their favorite games is that OpenGL games now load a lot faster. As an example, the time from starting Dota 2 until the time actually being within the game is reduced by about 20 seconds on an Intel system. While Direct3D has offered similar functionality for a while, OpenGL has not, which has given it a bad reputation with regard to game load times until all shaders are compiled and cached — fortunately it's now addressed for OpenGL if using the Mesa Linux graphics drivers on a supported game."

Read more of this story at Slashdot.








Categories: Linux News

Valve Sponsors Work To Greatly Speed-Up Linux OpenGL Game Load Times

Linux Slashdot - Mon, 05/05/2014 - 10:11
An anonymous reader writes "Valve Software has sponsored some interesting improvements developed by LunarG for the Mesa OpenGL library on Linux for deferred and threaded GLSL shader compilation. What these changes mean for users of the open-source Linux graphics drivers when running their favorite games is that OpenGL games now load a lot faster. As an example, the time from starting Dota 2 until the time actually being within the game is reduced by about 20 seconds on an Intel system. While Direct3D has offered similar functionality for a while, OpenGL has not, which has given it a bad reputation with regard to game load times until all shaders are compiled and cached — fortunately it's now addressed for OpenGL if using the Mesa Linux graphics drivers on a supported game."

Read more of this story at Slashdot.








Categories: Linux News

Valve Sponsors Work To Greatly Speed-Up Linux OpenGL Game Load Times

Linux Slashdot - Mon, 05/05/2014 - 10:11
An anonymous reader writes "Valve Software has sponsored some interesting improvements developed by LunarG for the Mesa OpenGL library on Linux for deferred and threaded GLSL shader compilation. What these changes mean for users of the open-source Linux graphics drivers when running their favorite games is that OpenGL games now load a lot faster. As an example, the time from starting Dota 2 until the time actually being within the game is reduced by about 20 seconds on an Intel system. While Direct3D has offered similar functionality for a while, OpenGL has not, which has given it a bad reputation with regard to game load times until all shaders are compiled and cached — fortunately it's now addressed for OpenGL if using the Mesa Linux graphics drivers on a supported game."

Read more of this story at Slashdot.








Categories: Linux News

Valve Sponsors Work To Greatly Speed-Up Linux OpenGL Game Load Times

Linux Slashdot - Mon, 05/05/2014 - 10:11
An anonymous reader writes "Valve Software has sponsored some interesting improvements developed by LunarG for the Mesa OpenGL library on Linux for deferred and threaded GLSL shader compilation. What these changes mean for users of the open-source Linux graphics drivers when running their favorite games is that OpenGL games now load a lot faster. As an example, the time from starting Dota 2 until the time actually being within the game is reduced by about 20 seconds on an Intel system. While Direct3D has offered similar functionality for a while, OpenGL has not, which has given it a bad reputation with regard to game load times until all shaders are compiled and cached — fortunately it's now addressed for OpenGL if using the Mesa Linux graphics drivers on a supported game."

Read more of this story at Slashdot.








Categories: Linux News

Valve Sponsors Work To Greatly Speed-Up Linux OpenGL Game Load Times

Linux Slashdot - Mon, 05/05/2014 - 10:11
An anonymous reader writes "Valve Software has sponsored some interesting improvements developed by LunarG for the Mesa OpenGL library on Linux for deferred and threaded GLSL shader compilation. What these changes mean for users of the open-source Linux graphics drivers when running their favorite games is that OpenGL games now load a lot faster. As an example, the time from starting Dota 2 until the time actually being within the game is reduced by about 20 seconds on an Intel system. While Direct3D has offered similar functionality for a while, OpenGL has not, which has given it a bad reputation with regard to game load times until all shaders are compiled and cached — fortunately it's now addressed for OpenGL if using the Mesa Linux graphics drivers on a supported game."

Read more of this story at Slashdot.








Categories: Linux News

Valve Sponsors Work To Greatly Speed-Up Linux OpenGL Game Load Times

Linux Slashdot - Mon, 05/05/2014 - 10:11
An anonymous reader writes "Valve Software has sponsored some interesting improvements developed by LunarG for the Mesa OpenGL library on Linux for deferred and threaded GLSL shader compilation. What these changes mean for users of the open-source Linux graphics drivers when running their favorite games is that OpenGL games now load a lot faster. As an example, the time from starting Dota 2 until the time actually being within the game is reduced by about 20 seconds on an Intel system. While Direct3D has offered similar functionality for a while, OpenGL has not, which has given it a bad reputation with regard to game load times until all shaders are compiled and cached — fortunately it's now addressed for OpenGL if using the Mesa Linux graphics drivers on a supported game."

Read more of this story at Slashdot.








Categories: Linux News

Valve Sponsors Work To Greatly Speed-Up Linux OpenGL Game Load Times

Linux Slashdot - Mon, 05/05/2014 - 10:11
An anonymous reader writes "Valve Software has sponsored some interesting improvements developed by LunarG for the Mesa OpenGL library on Linux for deferred and threaded GLSL shader compilation. What these changes mean for users of the open-source Linux graphics drivers when running their favorite games is that OpenGL games now load a lot faster. As an example, the time from starting Dota 2 until the time actually being within the game is reduced by about 20 seconds on an Intel system. While Direct3D has offered similar functionality for a while, OpenGL has not, which has given it a bad reputation with regard to game load times until all shaders are compiled and cached — fortunately it's now addressed for OpenGL if using the Mesa Linux graphics drivers on a supported game."

Read more of this story at Slashdot.








Categories: Linux News
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